Magi

Magi

Cost: 5
Devotion: Your Devotion must be Celestial. You can have only one Devotion specialty header.

You are devoted to this Celestial Court, calling upon the Queen of the Moon and her six Chosen, each a star that radiates around her. It is said that during the second Storm, the Queen of the Moon descended from the heavens with her six Chosen and plunged into the heart of the destruction. Though the Storm was quelled, the Queen bore terrible wounds and, like the Moon above, her radiance now waxes and wanes.

The Queen of the Moon is generally depicted as a six armed woman masked and armored in gray. Her representations show terrible wounds on her side, at her neck, and on half of her face. Sometimes she is shown with part of her mask torn off, and wounds showing through. Other times she holds the mask in one of her hands and reveals her wounded face. When the Queen of the Moon is radiant, and her creative force is ascendant, each hand holds a star that represents her Chosen. When the Queen is shadowed, and her destructive force is ascendant, each hand holds a blade of terrible power.

The Chosen are depicted as shadowy silhouettes pierced by bright stars as if they were living constellations. In bright light the stars appear as gemstones, but at night these points glow with light. Each of the Chosen has one blazing star that is stronger than the rest; this is called their Crux. The Crux is different for each of the Chosen, and each Crux represents a spiritual center of the Gifted Races.

Each of the Chosen has a Crux that is represented, on the Magi, by a gemstone that is worn in that proper place either affixed to the Magi themselves or embedded in a piece of jewelry or armor.

Shal the Golden draws her power from the sun and its light. Her Crux is on her forehead, and it blazes forth with golden light. Magi represent this Crux with a gemstone on their forehead or set in a headband or helmet. It has been described as blinding by those who have seen visions of her at night. Shal is associated with Sovereign magic, and is attuned to the creative aspect of the Queen of the Moon.

Lyrnos the Morningstar draws his power from the stars. His Crux is in his eyes, and they glow with a soft but distinctly blue light. Magi represent this Crux with a gemstone affixed as a tear, with a series of small gems affixed as a decoration extending for one or both eyes, or with a gemstone worked into a veil. Lyrnos is associate with Legacy magic - it is said he can see into the Tapestry - and is attuned to the creative aspect of the Queen of the Moon.

Coriana the Storm draws her power from the weather, and is particularly fond of strong and impressive displays that show the power of the sky. Her Crux is on her right hand, the hand in which she holds her spear or sword. Magi represent this Crux with a gemstone set into a right glove, gauntlet, or bracelet. Coriana is associated with Weald magic, though she favors the storms and leaves the plants and animals of the world to find their own way. She is attuned to the destructive aspect of the Queen of the Moon.

Ombrol the Avalanche draws his power from all of the elements that make up the earth. His power comes from stone, fire, wind, and ice, and his province includes all the ways they seethe and blend to form the world. His Crux is on his left hand, which is said to glow with ever changing colors of the elements. Magi represent this Crux with a gemstone set into a left glove, gauntlet, or bracelet. Ombrol is associated with Primal magic, and is attuned to the destructive aspect of the Queen of the Moon.

Archeus of the Waves draws his power from the seas. His Crux is at his center, in the depths of the abdomen, and its light glows blue or green. Magi represent this Crux with a gemstone set in their belt or belt buckle. Archeus is associated with Wayfare magic; both because the sea is seen as a consistent source of trade and because the sea is a fine warning that journeys can be dangerous. Archeus has always been particularly attuned to the Queen of the Moon, as the seas’ tides reflect the moon’s march across the sky. As such he is attuned to both the creative and the destructive aspect of the Queen of the Moon.

Solace of the Nimbus draws her power from all the light in the world that is fleeting, and yet inspirational because of it. Her province is the dawn light - before the sun reveals itself - and twilight after the sun has retired. She is the ring around the summer moon, the light in the northern sky, and the rainbows that children chase after rain. Her Crux is at her throat because she is known not only by the Nimbus, but also for the songs she sings. Magi represent this Crux with a gemstone set in a visible necklace, choker, or gorget. Solace is associated with Chimera magic, though she is attuned to neither the creative nor the destructive aspect of the Queen of the Moon. Her aspect is, as is her nature, ever changing.

The Queen of the Moon is not one of the Chosen, but she still has a place. She draws her power from the moon and its ever changing nature. Her Crux is at the heart, where her most terrible wound still bleeds. Magi represent this Crux with a gemstone set into a broach, and that is worn on an outfit over the chest. She is associate with Gloaming magic, and her province is both Life and Death.

When you take this header you gain one point of Creation and one point of Destruction. These points do not refresh when you rest. You can also use the following two abilities.

The Light of the Moon

Spend a point of Creation, touch a recipient, and call out “Heal by Light” to aid them.

The Shadow of the Moon

Spend a point of Destruction, make a packet attack, and call out “1 Damage by Shadow.”

Celestial Magic

Cost: 3

You gain one Centering point that can be used in place of Earth, Fire or Water when casting spells from the Legacy or Gloaming spheres. This point is refreshed any time you take a long rest, and refreshing this point is not limited by your Void attribute.

Crux of the Brow

Cost: 3

This Crux is at the brow, and it is attuned to the creative aspect of the Queen of the Moon. You must have a gemstone either affixed to your forehead or visible on a headband or helmet to use this skill. At the beginning of the event choose one spell you know that has a casting cost that includes at least one point of Earth, Fire, or Water. Each time during the event that you cast this spell you refresh one point of Creation. You cannot choose the same spell for more than one Crux skill.

Crux of Vision

Cost: 3

This Crux is at the eyes, and it is attuned to the creative aspect of the Queen of the Moon. You must have a gemstone affixed as a tear, with a series of small gems affixed as a decoration extending for one or both eyes, or with a gemstone worked into a veil to use this skill. At the beginning of the event choose one spell you know that has a casting cost that includes at least one point of Earth, Fire, or Water. Each time during the event that you cast this spell you refresh one point of Creation. You cannot choose the same spell for more than one Crux skill.

Crux of the Right Hand

Cost: 3

This Crux is at the right hand, and it is attuned to the destructive aspect of the Queen of the Moon. You must have a gemstone set into a right glove, gauntlet, or bracelet to use this skill. At the beginning of the event choose one spell you know that has a casting cost that includes at least one point of Earth, Fire, or Water. Each time during the event that you cast this spell you refresh one point of Destruction. You cannot choose the same spell for more than one Crux skill.

Crux of the Left Hand

Cost: 3

This Crux is at the left hand, and it is attuned to the destructive aspect of the Queen of the Moon. You must have a gemstone set into a left glove, gauntlet, or bracelet to use this skill. At the beginning of the event choose one spell you know that has a casting cost that includes at least one point of Earth, Fire, or Water. Each time during the event that you cast this spell you refresh one point of Destruction. You cannot choose the same spell for more than one Crux skill.

Crux of Tides

Cost: 3
Requirement: You must have four Crux skills from the Magi header.

This Crux is at your center, and it is attuned to both the creative and the destructive aspect of the Queen of the Moon. You must have a gemstone set into your belt or belt buckle to use this skill. At the beginning of the event choose one spell you know that has a casting cost that includes at least one point of Earth, Fire, or Water. Each time during the event that you cast this spell you may refresh either one point of Creation or one point of Destruction. You cannot choose the same spell for more than one Crux skill.

Crux of the Voice

Cost: 5
Requirement: Crux of Tides

This Crux is at your neck, and enhances your voice. You must have a gemstone set in a visible necklace, choker, or gorget to use this skill. You gain a point of Creation and a point of Destruction, and giving you more freedom when using The Light of the Moon and the Shadow of the Moon as you cast your spells. Once per short rest you may spend two points of Creation to change the delivery of one of your beneficial spells to a By Your Name effect. This ability only works on spells with beneficial effects, and you add “By Your Name” and the recipient’s name before the verbal of the spell when using this ability.

Crux of the Queen

Cost: 5
Requirement: Crux of the Voice

You must have a gemstone on your chest set in a visible broach, badge, or sash to use this skill. One per event, choose life or death. If you choose life, spend a point of Void, call out “Cure Death by Light,” and touch the body of a dead ally that has not yet turned to spirit. If you choose death, spend a point of Void, call out “Death by Shadow,” and make a packet or weapon attack to slay an opponent.