Cavalier
Cavalier
Cost: 5If you are wearing physical armor, then your armor is immune to Destroy effects.
Above All That
Cost: 2Once per short rest, magnanimously allow someone who does not share their treasure with you to search your kill by offering to let them search the remains. Instead of searching, you spend three seconds to check the condition of your weapons, armor, or clothing and heal a point of Vitality.
I Call You Out
Cost: 3When a dastardly enemy delivers a killing blow to an ally or strikes down a non-combatant point your weapon at them and declare their dishonorable nature with a poignant accusation. Until you rest, all of your called Damage effects against that opponent are increased by 1.
In Shining Armor
Cost: 5If you are wearing a metal armor prop with a helmet or pauldrons, you gain an additional point of armor. You cannot use this skill in combination with skills that allow you to use an alternate armor prop as your heavy armor; you must be wearing a prop that is metal or made to look like metal, and you must be wearing either a helmet or pauldrons.
Like a Second Skin
Cost: 4Once per long rest, spend a point of Earth and call out "Repair All Armor" to reflect your superior knowledge with the upkeep of your armor and your skill at maximizing its defensive value.
Meticulous Upkeep
Cost: 4Once per short rest, spend a point of Water and call out "Resist" to negate an attack with the Destroy or Disarm effect.
Untarnished
Cost: 4Once per short rest, spend a point of Fire, role play for three seconds, and call out "Purge" to end an attack with a Mental trait.